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Capcom stops amateurish remakes of Resident Evil… – Capcom, Invader Studios – News

Capcom stops amateurish remakes of Resident Evil… – Capcom, Invader Studios – News

In August 2015, fans were working on Resident Evil 2 Reborna remake Unofficial 1998 game on Unreal Engine 4, when Capcom kindly asked them to stop the project. Did the latter sense the public’s enthusiasm for returning to the game and motivate them to work on what will become Resident Evil 2 of 2019? Anyway, on their side The good team has left for something else Formation of Invader Studios development studio and game creation Demir: 1998heavily inspired by sSurvival horror They cherish it very much. The title had some success, which allowed them to work on a sequel or prequel Demir: 1994 Sandcastle It is still under development.

One would have thought that this misadventure could cool the ardor of those who were so anxious to experience the experience again, especially after the release of remake Resident Evil 3 in 2020, followed by the now-planned Resident Evil 4 announcement On March 24, 2023. Actually no, the fans have once again developed two very promising parallel projects, Resident evil 1 remake And the Resident evil code remake veronica Both pass to the third person from then on. Here again, the Japanese publisher has let amateur video game drafts germinate for a long time. before the ax falls, and that it requires stopping the pure and simple development of both. Capcom has been steadier this time around, because he’s being honest threatened with legal action.

Does this mean that there will be a possibility of existence Remakes Plans for the first Resident Evil and Resident Evil: Code Veronica? We don’t have the answer, but in the meantime, we’d very much like amateur developers to go down the same path as those who became Invader Studios.

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